Moose Around is a physics-based destruction sandbox game, created in just 6.5 weeks by a team of 4 artists and 3 programmers. The game has gotten over 1,000 downloads and was ranked #5 in July's top indie games of 2022. It has also been featured in numerous magazines and by streamers from various countries.
As lead programmer I had the task of overseeing the code of the project and optimized code where it was needed.

I was in also in charge of:
- AI behaviour
- Creating a custom destruction engine for the game 
- Physics
- Main Menu
- UI Animations
- Tools for the team

Links
Role
Lead Programmer
Year
2022
Tools/Technology
Unity, C#
Collaborators
Alexander Höglind, Anna Björkman, Luis Gómez Vecchio, Rikard Röhr, Sandra Caraan, Sebastian Claesson

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