
A project I pitched and was selected as one of 7 games to be made in 6 weeks by a team of 3 artists and 3 programmers.
As game designer I had the task of pitching, creating a game design document and coming up with ideas for the game.
I was also in charge of:
- Implementing game mechanics
- Level Building
- Score System
- Enemies/Dangers
Links
Role
Game Designer, Project Lead,
Programmer
Year
2021
Tools/Technology
Unity, C#
Collaborators
Alexander Höglind, Luis Gómez Vecchio, Sebastian Claesson



